Description:

zone Zone without town
town Zone with town (with Fort)
village Zone with town (without Fort)
top Treasury zone (most rich)
weak Guards for zone objects: Weak monsters
avg Guards for zone objects: Average monsters
strong Guards for zone objects: Strong monsters
con Connection between zones: Weak monsters(Value = 3000)
con2 Connection between zones: Average monsters (Value = 6000)
con3 Connection between zones: Strong monsters (Value = 45000)
conx Connection between zones: Guards value = 1000 * X
2con Two zone connections. Guards are the same in value
conw Wide way (connection) between zones

All zones have numbers. Starting zone has color of player. Neutral zones are gray. Resource picture means, that in this zone will be placed appropriate mine. If there are several mines of same type, then in top-right corner of picture there will be number of mines.