for WoG v3.58f
, explaining ERM - Event Related Model v2.8.1
Please check the latest
info and changes
Document Version 2.06
ERM means Event Related Model
and is dedicated to Heroes3: Shadow of Death game and add-on.
Introduction
Latest ERM_HELP Version Changes
Wog Team. Who we are
Contacts
ERM
is a new technology that makes possible
dynamically changing the map objects' properties as a result of certain
player's (including computer) actions.
It
essentially offers scripting (programing) posibility. Some default script
files ensure WOG enhancements as described in the latest version info, but ERM
also gives the basic game user access to creating its own scripts to add his
own imagination and flavor to the game.
It would be a good idea to start with the
tutorials
Does WoG work in multiplayer?
Yes! In earlier versions, there was no network support (only single player and
hotseat) but now WoG fully supports Network play including TCP/IP. The only
exception is that scripts dealing directly with battle commands may not function
correctly in a human vs. human battle online, however there are ERM commands now
to check and adjust or disable the script accordingly.
Latest Version
Changes
ERM Help
Version: 2.06
Overall |
- Moved the files around, made
some new folders and cleaned up the main folder. You can find the index.htm
file quite easy now :)) - Added the files for the new receivers and formats. - Modified the files for existing/upgraded receivers, triggers, formats, etc. - Added the new logo gifs for the new receivers. |
Design. |
- Added a column to the
"Keyboard" top frame to accomodate the new receiver glyphs. - Moved the Receivers glyphs around to keep alphabetical order while adding the glyphs for the new receivers. Also - Replaced ERM Formats (former top right) gliph with a couple of receivers glyphs and moved formats link rightside to Index. - Repainted the "side menus" left frame back to original value. (no more holes except for the main page) |
Variables![]() |
Trigger-based local variables: y-1...y-100 are integer vars e-1...e-100 are floating point vars New hero variables (now there's 200): w101..w200 |
Triggers![]() |
Left-click on the adventure map Game loading and saving trigger Monster taking physical damage trigger Pre- and post- triigers for casting on the adventure map Message appearing on combat scroll field trigger Mouse moving in a town screen trigger Golem- or Dwarf- style of magic resistance trigger Post-instruction trigger Sound playing trigger Town Hall enter and leave trigger |
Receivers![]() |
Experience support in ERM Multiplayer extended support Set up deflecting damage Combat log receiver MP3 sound playing receiver Set up stack magic resistance WAV or 82M sound playing receiver BA, BM, BU, CA, CO, CM, DO, DW, FU, HE, IF, LE, OW, TR, UN, VR, |
Wog Team and Who we are
(all in alphabetical order)
ERM Idea:
Slava Salnikov
Programmers:
Alexander Karpeko
Alexander Trifonov
Slava Salnikov
Lead Artists:
Alexey Pischoulin
Alexey Vasiliev (Darkloke)
Bruno
Dieter Averbeck
Mathias Launhardt
Pete Alekseyev (Arstahd)
Artists:
Alexander Karpeko
Artem Garanin
Bianor
Jerry Kowalczyk (Treupp)
Jonas Gustafsson
Konstantin Nochev (Dutch)
Mandi (Kitten Angel)
Sergey Vahrameev
Slava Salnikov
Viktoria Kalinina (Candy)
ERM Programmers and/or
Level Designers:
Alexander Karpeko
Alexander Trifonov
Alexandru Balahura
Alexey Pischoulin
Alexis Koz
Anders Jonsson
Andrei Adutskevich (Perfecto)
Bruno
COX
Dieter Averbeck
Dmitry Lelikov
Donald X.Vaccarino
Jack Stebaev (AsPiN)
Marc Lasch
Pete Alekseyev (Arstahd)
Petyo Georgiev (Petronius)
Qurqirish Dragon
Rich Reed (Space8999)
Robert Bergerfjall (Overlord)
Sir Four
Slava Salnikov
Steven Lynch
Thomas Franz (samot)
Timothy Pulver
Tobyn
WoG & ERM Documentation:
Alexey Pischoulin
Bruno
Darkloke
George Toganel (Pushtiu')
Jack Stebaev (AsPiN)
Kamil Belau (Acid Dragon)
Marcus the Red
Yura Metelyov (Ennin)
Slava Salnikov
Timothy Pulver
Lead ERM Testers:
Donald X.Vaccarino
Gangrail
Jonas Gustafsson
Roland Rollig (Rasputin)
Stefan Pavlov (Ste)
Steve Hanna (ByteBandit)
Timothy Pulver
Testers:
All of us
and
WakeOfGods fan group
Webmaster:
Alexey Pischoulin
Web Artists:
Alexey Pischoulin
Dmitry Lelikov
Special Thanks:
Alex 2k
Alexander the Artist
Alexander Bass
Alexey Kruchkov (GreyMage)
Andrew Svietlichnyy
Andrew Yang
Angelspit
Dan Lind
Glover
Paul Lipka (Lipa)
Psycomonkee
Sergey Gorbanyov
Simon Mooncalf
Slaim Master
Theo van Bekkum
Xerobull
Contacts:
If you have further questions related to this document please use one of the
following email addresses to contact us:
Ennin |
Last Update: 21:38 +04.00 October 21, 2004 |