Overall |
- Moved the files around, made
some new folders and cleaned up the main folder. You can find the index.htm
file quite easy now :)) - Added the files for the new receivers and formats. - Modified the files for existing/upgraded receivers, triggers, formats, etc. - Added the new logo gifs for the new receivers. |
Design. |
- Added a column to the
"Keyboard" top frame to accomodate the new receiver glyphs. - Moved the Receivers glyphs around to keep alphabetical order while adding the glyphs for the new receivers. Also - Replaced ERM Formats (former top right) gliph with a couple of receivers glyphs and moved formats link rightside to Index. - Repainted the "side menus" left frame back to original value. (no more holes except for the main page) |
Variables![]() |
Trigger-based local variables: y-1...y-100 are integer vars e-1...e-100 are floating point vars New hero variables (now there's 200): w101..w200 |
Triggers![]() |
Left-click on the adventure map Game loading and saving trigger Monster taking physical damage trigger Pre- and post- triigers for casting on the adventure map Message appearing on combat scroll field trigger Mouse moving in a town screen trigger Golem- or Dwarf- style of magic resistance trigger Post-instruction trigger Sound playing trigger Town Hall enter and leave trigger |
Receivers![]() |
Experience support in ERM Multiplayer extended support Set up deflecting damage Combat log receiver MP3 sound playing receiver Set up stack magic resistance WAV or 82M sound playing receiver BA, BM, BU, CA, CO, CM, DO, DW, FU, HE, IF, LE, OW, TR, UN, VR, |